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#include <unistd.h> |
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| 18 |
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| 19 |
#include "assert.h" |
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| 20 |
#include "gemmes.h" |
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| 21 |
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| 22 |
#ifdef G_WINDOWS |
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| 23 |
# include "SDL.h" |
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| 24 |
# include "SDL_thread.h" |
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| 25 |
#else |
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| 26 |
# include "SDL/SDL.h" |
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| 27 |
# include "SDL/SDL_thread.h" |
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| 28 |
#endif |
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| 29 |
|
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| 30 |
#include "sdl_draw.h" |
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| 31 |
|
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| 32 |
#define RES_GEMMES "res/gemmes.bmp" |
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| 33 |
#define RES_FONT "res/font.bmp" |
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| 34 |
#define RES_SEL "res/selecteur.bmp" |
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| 35 |
|
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| 36 |
#define GRID_WIDTH 2 |
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| 37 |
#define BGCOLOR 0x000000 |
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| 38 |
#define GRIDCOLOR 0xffffff |
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| 39 |
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| 40 |
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| 41 |
#define BOARD_START_X 10 |
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| 42 |
#define BOARD_START_Y 10 |
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| 43 |
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| 44 |
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| 45 |
static int SCORE_POS_X; |
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| 46 |
#define SCORE_POS_Y 20 |
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| 47 |
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| 48 |
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| 49 |
static int BOARD_RIGHT; |
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| 50 |
#define BOARD_BOTTOM 10 |
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| 51 |
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| 52 |
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| 53 |
#define GEMME_SIZE_X 52 |
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| 54 |
#define GEMME_SIZE_Y 48 |
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| 55 |
#define GEMME_ANIM_COUNT 10 |
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| 56 |
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| 57 |
#define RECT_COUNT 4 |
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| 58 |
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| 59 |
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| 60 |
static volatile int over_x; |
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| 61 |
static volatile int over_y; |
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| 62 |
static volatile int sel_x; |
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| 63 |
static volatile int sel_y; |
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| 64 |
static volatile int stop; |
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| 65 |
static volatile unsigned int total_seg_count; |
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| 66 |
static SDL_Rect rects[RECT_COUNT]; |
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| 67 |
|
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| 68 |
volatile int current_frame; |
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| 69 |
volatile int changed; |
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| 70 |
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| 71 |
SDL_Surface *screen; |
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| 72 |
SDL_Surface *sgemmes; |
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| 73 |
SDL_Surface *font; |
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| 74 |
SDL_Surface *sel; |
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| 75 |
|
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| 76 |
void render(board_t b); |
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| 77 |
void init(board_t); |
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| 78 |
void draw_gemme(char gemme, int x, int y); |
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| 79 |
void do_move(board_t b, int x, int y, int dir_x, int dir_y); |
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| 80 |
void show_hint(board_t b); |
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| 81 |
int thread_draw(void* d); |
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| 82 |
|
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| 83 |
void gemmes_start_ihm(board_t b) |
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| 84 |
{ |
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| 85 |
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| 86 |
if(SDL_Init(SDL_INIT_VIDEO) < 0) |
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| 87 |
{ |
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| 88 |
fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError()); |
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| 89 |
return; |
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| 90 |
} |
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| 91 |
|
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| 92 |
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| 93 |
SCORE_POS_X = 140 + b->xsize * b->ysize / 5; |
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| 94 |
BOARD_RIGHT = SCORE_POS_X + 10; |
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| 95 |
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| 96 |
screen = SDL_SetVideoMode(b->xsize * (GEMME_SIZE_X + GRID_WIDTH) + GRID_WIDTH + BOARD_START_X + BOARD_RIGHT, |
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(b->ysize == 2 ? 3 : b->ysize) * (GEMME_SIZE_Y + GRID_WIDTH) + GRID_WIDTH + BOARD_START_Y + BOARD_BOTTOM, |
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| 98 |
32, SDL_SWSURFACE | SDL_DOUBLEBUF); |
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| 100 |
SDL_WM_SetCaption("Gemmified", NULL); |
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| 101 |
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| 102 |
if (screen == NULL) |
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| 103 |
{ |
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fprintf(stderr, "Unable to set %dx%d video: %s\n", screen->w, screen->h, SDL_GetError()); |
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| 105 |
return; |
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| 106 |
} |
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init(b); |
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changed = 1; |
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SDL_Thread * thread = SDL_CreateThread(thread_draw, b); |
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| 113 |
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| 114 |
while(!stop) |
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| 115 |
{ |
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changed = 0; |
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SDL_Event event; |
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| 120 |
while (SDL_PollEvent(&event)) |
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| 121 |
{ |
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| 122 |
switch (event.type) |
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| 123 |
{ |
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| 124 |
case SDL_KEYUP: |
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| 125 |
{ |
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switch(event.key.keysym.sym) |
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| 127 |
{ |
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| 128 |
case SDLK_a: |
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| 129 |
gemmes_autoplay(b); |
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| 130 |
stop = 1; |
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| 131 |
break; |
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| 132 |
case SDLK_t: |
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| 133 |
b->silent = 1; |
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| 134 |
gemmes_autoplay_createtest(b); |
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stop = 1; |
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| 136 |
break; |
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| 137 |
case SDLK_d: |
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| 138 |
gemmes_dump(b); |
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| 139 |
break; |
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| 140 |
case SDLK_ESCAPE: |
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| 141 |
case SDLK_q: |
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stop = 1; |
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| 143 |
break; |
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| 144 |
case SDLK_h: |
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show_hint(b); |
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| 146 |
break; |
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| 147 |
default: |
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| 148 |
break; |
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| 149 |
} |
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| 150 |
} |
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| 151 |
break; |
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| 152 |
case SDL_MOUSEMOTION: |
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| 153 |
{ |
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int old_x = over_x; |
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int old_y = over_y; |
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| 156 |
|
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| 157 |
|
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if(event.button.x >= BOARD_START_X && event.button.x <= screen->w - BOARD_RIGHT && |
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event.button.y >= BOARD_START_Y && event.button.y <= screen->h - BOARD_BOTTOM) |
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| 160 |
{ |
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int x, y; |
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x = (event.button.x - BOARD_START_X) / (GEMME_SIZE_X + GRID_WIDTH); |
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| 163 |
y = (event.button.y - BOARD_START_Y) / (GEMME_SIZE_Y + GRID_WIDTH); |
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| 164 |
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| 165 |
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if( (sel_x == -1) || |
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(x == sel_x && y == sel_y) || |
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(x == sel_x + 1 && y == sel_y) || |
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(x == sel_x - 1 && y == sel_y) || |
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| 170 |
(x == sel_x && y == sel_y + 1) || |
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| 171 |
(x == sel_x && y == sel_y - 1) ) |
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| 172 |
{ |
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over_x = x; |
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| 174 |
over_y = y; |
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| 175 |
} |
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else |
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over_x = over_y = -1; |
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| 178 |
|
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| 179 |
} |
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else |
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over_x = over_y = -1; |
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| 182 |
|
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| 183 |
if(old_x != over_x || old_y != over_y) |
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changed = 1; |
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| 185 |
} |
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| 186 |
break; |
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| 187 |
case SDL_MOUSEBUTTONDOWN: |
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| 188 |
{ |
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| 189 |
|
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| 190 |
if(over_x != -1) |
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| 191 |
{ |
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| 192 |
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if(over_x == sel_x && over_y == sel_y) |
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sel_x = sel_y = -1; |
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else |
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{ |
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if(sel_x != -1) |
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{ |
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do_move(b, sel_x, sel_y, over_x, over_y); |
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over_x = over_y = sel_x = sel_y = -1; |
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} |
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else |
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{ |
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sel_x = over_x; |
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sel_y = over_y; |
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| 207 |
} |
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} |
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changed = 1; |
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| 210 |
} |
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| 211 |
} |
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break; |
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case SDL_QUIT: |
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stop = 1; |
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| 215 |
break; |
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| 216 |
} |
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| 217 |
} |
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| 218 |
} |
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| 219 |
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| 220 |
SDL_WaitThread(thread, NULL); |
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| 221 |
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| 222 |
SDL_FreeSurface(font); |
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| 223 |
SDL_FreeSurface(sel); |
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| 224 |
SDL_FreeSurface(sgemmes); |
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| 225 |
SDL_FreeSurface(screen); |
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| 226 |
SDL_Quit(); |
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| 227 |
} |
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| 228 |
|
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| 229 |
void init(board_t b) |
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| 230 |
{ |
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SDL_Surface *temp = SDL_LoadBMP(RES_GEMMES); |
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c_assert2(temp, "unable to load " RES_GEMMES); |
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| 234 |
sgemmes = SDL_ConvertSurface(temp, screen->format, SDL_SWSURFACE); |
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| 235 |
c_assert(sgemmes); |
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| 236 |
SDL_FreeSurface(temp); |
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| 237 |
|
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| 238 |
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temp = SDL_LoadBMP(RES_FONT); |
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| 240 |
c_assert2(temp, "unable to load " RES_FONT); |
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| 241 |
font = SDL_ConvertSurface(temp, screen->format, SDL_SWSURFACE); |
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| 242 |
c_assert(font); |
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| 243 |
SDL_FreeSurface(temp); |
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| 244 |
|
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| 245 |
|
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| 246 |
temp = SDL_LoadBMP(RES_SEL); |
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| 247 |
c_assert2(temp, "unable to load " RES_SEL); |
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| 248 |
sel = SDL_ConvertSurface(temp, screen->format, SDL_SWSURFACE); |
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| 249 |
c_assert(sel); |
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| 250 |
SDL_FreeSurface(temp); |
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| 251 |
|
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| 252 |
|
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| 253 |
draw_rect(screen, 0, 0, screen->w, screen->h, BGCOLOR); |
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| 254 |
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| 255 |
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| 256 |
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| 257 |
|
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| 258 |
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| 259 |
int board_size = b->ysize * (GEMME_SIZE_Y + GRID_WIDTH) + GRID_WIDTH; |
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| 260 |
int i; |
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| 261 |
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| 262 |
for(i = 0; i <= b->xsize; ++i) |
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| 263 |
{ |
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| 264 |
draw_rect(screen, |
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| 265 |
i * (GEMME_SIZE_X + GRID_WIDTH) + BOARD_START_X, |
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| 266 |
BOARD_START_Y, |
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| 267 |
GRID_WIDTH, |
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| 268 |
board_size, |
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| 269 |
GRIDCOLOR |
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| 270 |
); |
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| 271 |
} |
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| 272 |
|
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| 273 |
|
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| 274 |
board_size = b->xsize * (GEMME_SIZE_X + GRID_WIDTH) + GRID_WIDTH; |
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| 275 |
|
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| 276 |
for(i = 0; i <= b->ysize; ++i) |
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| 277 |
{ |
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| 278 |
draw_rect(screen, |
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| 279 |
BOARD_START_X, |
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| 280 |
i * (GEMME_SIZE_Y + GRID_WIDTH) + BOARD_START_Y, |
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| 281 |
board_size, |
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| 282 |
GRID_WIDTH, |
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| 283 |
GRIDCOLOR |
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| 284 |
); |
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| 285 |
} |
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| 286 |
|
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| 287 |
|
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| 288 |
draw_string(screen, font, screen->w - SCORE_POS_X, SCORE_POS_Y, "Score:"); |
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| 289 |
|
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| 290 |
over_x = over_y = sel_x = sel_y = -1; |
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| 291 |
|
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| 292 |
|
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| 293 |
draw_string(screen, font, screen->w - SCORE_POS_X, SCORE_POS_Y + 3 * font->w, "Created\nsegments:"); |
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| 294 |
|
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| 295 |
|
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| 296 |
draw_string(screen, font, screen->w - SCORE_POS_X, SCORE_POS_Y + 7 * font->w, "Total:"); |
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| 297 |
|
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| 298 |
stop = 0; |
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| 299 |
total_seg_count = 0; |
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| 300 |
|
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| 301 |
|
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| 302 |
rects[0].x = BOARD_START_X; |
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| 303 |
rects[0].y = BOARD_START_Y; |
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| 304 |
rects[0].w = screen->w - BOARD_RIGHT - BOARD_START_X; |
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| 305 |
rects[0].h = screen->h - BOARD_BOTTOM - BOARD_START_Y; |
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| 306 |
|
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| 307 |
|
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| 308 |
rects[1].x = screen->w - SCORE_POS_X; |
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| 309 |
rects[1].y = SCORE_POS_Y + font->w; |
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| 310 |
rects[1].w = SCORE_POS_X; |
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| 311 |
rects[1].h = font->w; |
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| 312 |
|
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| 313 |
|
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| 314 |
rects[2].x = screen->w - SCORE_POS_X; |
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| 315 |
rects[2].y = SCORE_POS_Y + font->w * 5; |
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| 316 |
rects[2].w = SCORE_POS_X; |
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| 317 |
rects[2].h = font->w; |
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| 318 |
|
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| 319 |
|
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| 320 |
rects[3].x = screen->w - SCORE_POS_X; |
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| 321 |
rects[3].y = SCORE_POS_Y + font->w * 8; |
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| 322 |
rects[3].w = SCORE_POS_X; |
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| 323 |
rects[3].h = font->w; |
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| 324 |
|
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| 325 |
SDL_UpdateRect(screen, 0, 0, screen->w, screen->h); |
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| 326 |
|
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| 327 |
} |
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| 328 |
|
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| 329 |
void render(board_t b) |
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| 330 |
{ |
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| 331 |
|
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| 332 |
if(SDL_MUSTLOCK(screen)) |
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| 333 |
if(SDL_LockSurface(screen) < 0) |
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| 334 |
return; |
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| 335 |
|
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| 336 |
int x, y; |
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| 337 |
|
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| 338 |
|
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| 339 |
for(x = 0; x < b->xsize; ++x) |
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| 340 |
for(y = 0; y < b->ysize; ++y) |
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| 341 |
{ |
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| 342 |
|
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| 343 |
int xx = x * (GEMME_SIZE_X + GRID_WIDTH) + BOARD_START_X + GRID_WIDTH; |
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| 344 |
int yy = y * (GEMME_SIZE_Y + GRID_WIDTH) + BOARD_START_Y + GRID_WIDTH; |
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| 345 |
|
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| 346 |
draw_gemme(board_pos(b, x, y), xx, yy); |
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| 347 |
|
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| 348 |
if(x == sel_x && y == sel_y) |
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| 349 |
draw_transparent_tile(screen, sel, 1, |
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| 350 |
GEMME_SIZE_Y, GEMME_SIZE_X, |
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| 351 |
xx, yy, 0x000000); |
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| 352 |
else if(x == over_x && y == over_y) |
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| 353 |
draw_transparent_tile(screen, sel, 0, |
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| 354 |
GEMME_SIZE_Y, GEMME_SIZE_X, |
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| 355 |
xx, yy, 0x000000); |
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| 356 |
|
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| 357 |
} |
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| 358 |
|
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| 359 |
|
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| 360 |
|
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| 361 |
char s[30]; |
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| 362 |
|
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| 363 |
sprintf(s, "%u", b->score); |
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| 364 |
draw_string(screen, font, screen->w - SCORE_POS_X, SCORE_POS_Y + font->w, s); |
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| 365 |
|
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| 366 |
sprintf(s, "%u", b->last_seg_count); |
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| 367 |
draw_rect(screen, rects[2].x, rects[2].y, rects[2].w, rects[2].h, BGCOLOR); |
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| 368 |
draw_string(screen, font, screen->w - SCORE_POS_X, SCORE_POS_Y + font->w * 5, s); |
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| 369 |
|
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| 370 |
sprintf(s, "%u", total_seg_count); |
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| 371 |
draw_string(screen, font, screen->w - SCORE_POS_X, SCORE_POS_Y + font->w * 8, s); |
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| 372 |
|
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| 373 |
if(SDL_MUSTLOCK(screen)) |
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| 374 |
SDL_UnlockSurface(screen); |
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| 375 |
|
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| 376 |
|
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| 377 |
|
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| 378 |
SDL_UpdateRects(screen, RECT_COUNT, rects); |
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| 379 |
|
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| 380 |
} |
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| 381 |
|
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| 382 |
void draw_gemme(char gemme, int x, int y) |
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| 383 |
{ |
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| 384 |
|
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| 385 |
draw_tile2(screen, sgemmes, |
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| 386 |
current_frame, ((gemme == ' ') ? 0 : (gemme - 'A' + 1)), |
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| 387 |
GEMME_SIZE_Y, |
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| 388 |
GEMME_SIZE_X, |
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| 389 |
x, y); |
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| 390 |
} |
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| 391 |
|
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| 392 |
|
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| 393 |
void do_move(board_t b, int x, int y, int dir_x, int dir_y) |
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| 394 |
{ |
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| 395 |
dir_t d; |
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| 396 |
|
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| 397 |
if(x - dir_x == 1) |
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| 398 |
d = left; |
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| 399 |
else if(x - dir_x == -1) |
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| 400 |
d = right; |
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| 401 |
else if(y - dir_y == 1) |
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| 402 |
d = up; |
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| 403 |
else if(y - dir_y == -1) |
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| 404 |
d = down; |
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| 405 |
|
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| 406 |
|
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| 407 |
|
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| 408 |
over_x = over_y = sel_x = sel_y = -1; |
|---|
| 409 |
|
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| 410 |
int ret = !board_move(b, x, y, d); |
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| 411 |
|
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| 412 |
total_seg_count += b->last_seg_count; |
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| 413 |
|
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| 414 |
if(ret && board_get_hint(b).x == -1) |
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| 415 |
{ |
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| 416 |
if(!b->silent) |
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| 417 |
fprintf(stderr,"Game over! Score %d\n", b->score); |
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| 418 |
|
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| 419 |
stop = 1; |
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| 420 |
} |
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| 421 |
|
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| 422 |
} |
|---|
| 423 |
|
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| 424 |
void show_hint(board_t b) |
|---|
| 425 |
{ |
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| 426 |
coord_t c = board_get_hint(b); |
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| 427 |
|
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| 428 |
c_assert(c.x != -1 && c.y != -1); |
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| 429 |
|
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| 430 |
int old_sel_x = sel_x; |
|---|
| 431 |
int old_sel_y = sel_y; |
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| 432 |
|
|---|
| 433 |
int i; |
|---|
| 434 |
for(i = 1; i < 15; ++i) |
|---|
| 435 |
{ |
|---|
| 436 |
if(i % 2 == 0) |
|---|
| 437 |
sel_x = sel_y = -1; |
|---|
| 438 |
else |
|---|
| 439 |
{ |
|---|
| 440 |
sel_x = c.x; |
|---|
| 441 |
sel_y = c.y; |
|---|
| 442 |
} |
|---|
| 443 |
changed = 1; |
|---|
| 444 |
usleep(100000); |
|---|
| 445 |
} |
|---|
| 446 |
|
|---|
| 447 |
sel_x = old_sel_x; |
|---|
| 448 |
sel_y = old_sel_y; |
|---|
| 449 |
} |
|---|
| 450 |
|
|---|
| 451 |
|
|---|
| 452 |
int thread_draw(void* d) |
|---|
| 453 |
{ |
|---|
| 454 |
current_frame = 0; |
|---|
| 455 |
|
|---|
| 456 |
int i = 0; |
|---|
| 457 |
while(!stop) |
|---|
| 458 |
{ |
|---|
| 459 |
if(changed) |
|---|
| 460 |
render((board_t)d); |
|---|
| 461 |
|
|---|
| 462 |
usleep(1000); |
|---|
| 463 |
|
|---|
| 464 |
i++; |
|---|
| 465 |
|
|---|
| 466 |
if(i > 15) |
|---|
| 467 |
{ |
|---|
| 468 |
i = 0; |
|---|
| 469 |
changed = 1; |
|---|
| 470 |
current_frame++; |
|---|
| 471 |
if(current_frame == GEMME_ANIM_COUNT) |
|---|
| 472 |
current_frame = 0; |
|---|
| 473 |
} |
|---|
| 474 |
} |
|---|
| 475 |
|
|---|
| 476 |
return 0; |
|---|
| 477 |
} |
|---|